Behaviour dynamics in agile teams: The Agile Teams Series

One of my passions is teams – working with them, helping them improve and figuring out what makes a good one.  In his book Software for your Head, Jim and Michele McCarthy made a simple statement that resonates with me: Team= Product. That is, a good team builds a good product, a bad team builds a bad product.

In my quest to understand more about teams I have been reading as much as I can. Via this new series on my blog, I am aiming to try to summarise my findings and provide references to material I have found really useful in the hope I can provide some insights to others that are useful in your daily work.

I am going to do a series of posts called The Agile Teams Series, one per topic, starting with the below concepts. Then, like any good agilist, I will follow where the value lies beyond this initial plan.

  1. Bad apples – the impact one bad apple can have on an entire team
  2. Mirror neurons – how the emotions of other people impact our emotions
  3. Social contracts – how an established set of group norms can prevent bad behaviour
  4. How social exclusion can be a highly effective deterrent of bad behaviour

First post will be completed by the end of this week.

Comments

  1. Hi Edwin – Jim McCarthy’s theory/model Team = Product makes a lot of sense. The book he and his wife (Michele McCarthy) wrote together, “Software for Your Head”, is a great place to start. A new one that Jim McCarthy wrote the forward for and is authored by Dan Mezik is called “Culture Game” where he goes deeper. I think you’ll find that a great resource as well. If you want to take a look at a website that is really straight forward about the McCarthy’s tools for teams and structured interactions for creating social and psychological safety check out http://www.liveingreatness.com. Looking forward to ready more of your posts!

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  1. […] in my previous post on bad apples, Jim and Michele McCarthy have done some key work in defining the impact of team dynamics on […]

  2. […] in my previous post on bad apples, Jim and Michele McCarthy have done some key work in defining the impact of team dynamics on […]

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